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GAMEDEV TALKS

Project PIGI’s game dev talks were conceptualized to provide basic information to anyone who might want to create a game. The order of the talks tracks the timeline of the development process, and we hope that this will be a useful guide for future Filipino game developers.

 

Once a month, an online gamedev talk will be held featuring a topic of discussion and a panel of experts.  The panelists will share insights relating to the topic, then will take a few questions from an online audience. The topic list is below, and the list will be updated as we finalize details.

mONTH 1

CONCEPTUALIZING A GAME

 

Deciding what kind of a game to make can often be an overwhelming process. Should you focus on being creatively fulfilled, or make something that you believe will make lots of money? How do you choose a game genre or platform? This panel will have creators discuss how they initially conceptualized their successful games.

Date: Saturday, August 28, 2021

Time: 8:00pm-9:00pm (+8 GMT)

MONTH 2

PROTOTYPING A GAME

Now that you have a game idea, there are new branching paths before you. Should you write a design document? Should you jump straight into prototyping the game? Which game engine works best for you? This panel will be more design and programming centric and discuss all the things you need to think about with regards to prototyping your game.

Date: Saturday, September 25, 2021

Time: 8:00pm-9:00pm (+8 GMT)

MONTH 3

INDIE SURVIVAL GUIDE

At this point you’ve started working on your game, congrats! But here comes the nitty gritty part. Being an indie game developer isn’t exactly a glamorous job; it entails a lot of sacrifices and there’s no guarantee that your game will succeed. Where do you get funding? How do you push yourself to actually finish your game when you’re in a slump? This panel will talk about the struggles of becoming an indie game developer, and how you can keep yourself and your team afloat despite the odds.

Date: Saturday, October 30, 2021

Time: 8:00pm-9:00pm (+8 GMT)

MONTH 4

HOW TO MANAGE A TEAM


 

Unless you’re a solo developer, you’ll be working with a team. When you’re in the middle of development and everything is a grind, how do you keep up your team’s morale  and continue developing your game when “toughing it out” no longer works? How do you manage making sure that everyone is working hard without breathing down their necks? This panel will discuss topics like project and time management, mental health, and how to do remote working.

Date: Saturday, November 27, 2021

Time: 8:00pm-9:00pm (+8 GMT)

MONTH 5

BUILDING A COMMUNITY

Building a community to get hyped about your game is probably the most important marketing tool an indie developer has in their arsenal. What is the best social media network to share your content? How should you build and manage your community? This panel will talk about how to market your game and use your community to help get other people hyped about your game.

Date: Saturday, December 18, 2021

Time: 8:00pm-9:00pm (+8 GMT)

MONTH 6

PITCHING YOUR GAME

This is it! Your prototype is now ready. How do you present your game so that it gives you the best chance at successfully finding a publisher? What are the important things you should be sharing in the pitch? What should you focus on polishing in the prototype? This panel will discuss how you can catch the interest of publishers or crowdfunding participants and give your game the best chance of securing funding so you can complete it.

Date: Saturday, January 29, 2022

Time: 8:00pm-9:00pm (+8 GMT)

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